Our Kubernetes deployment pipeline

A few weeks ago I joined the web and design team here at Canonical, in the Base Squad, which is our backend team. One of the things that we are responsible for is deploying the code to our different staging and production environments. With multiple features being developed simultaneously, bugs being fixed, and some parts […]

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Design and Web team summary – 19 December 2018

Welcome to the latest work and updates from the design and web team. Base squad This week, the bulk of our work was on improving our internal system for employee reviews, but we found time to squeeze in a few other things: We also progressed with the initial work for moving our Juju documentation into […]

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How to manage your Git history: Tips for keeping your commits tidy

One of the things we’re currently working on in the web and design team is a page about writing Git commit messages for our team practices website (I hope to write more about the practices website itself in the coming days). As part of that discussion, we jotted down some quick tips for managing commit […]

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Design and Web team summary – 04 December 2018

Welcome to the latest work and updates from the design and web team. Web squad Takeovers In collaboration with the marketing team, we have produced three takeovers Apellix webinar: Discover how Apellix has designed revolutionary software to solve industrial IoT challenges. https://www.ubuntu.com/engage/industrial-drones Trilio: Discover how Trilio and Canonical help organisations transition to new, maintainable cloud […]

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Design and Web team summary – 8 October 2018

Snappy Whitelist/ Blacklist territories for your snaps We’ve recently implemented the ability to include or exclude your Snap in certain territories. This functionality has been ported to improve the publisher experience on snapcraft.io. Part of the work is an implementation of a multi-select picker with filtering capabilities, that will be proposed to upstream Vanilla soon. […]

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Leading the Vanilla design system

After a busy year of working on our Vanilla CSS framework, I wanted to reflect upon what I have learned, and share my thoughts on leading the design for a growing design system. How it all began Whilst working as a visual designer across our suite of Cloud and Web products, I became aware of […]

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Snapcraft at Europython 2018

In July, several members of our advocacy and design teams went to Europython 2018 in Edinburgh. It was a really well-organised event, mixing great speakers from a vibrant community at a great location. The main reason for us to get closer to the Python developer community was to promote Snapcraft as the best way to […]

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