Your first robotic arm with Ubuntu Core, coming from Niryo

Niryo has built a fantastic 6-axis robotic arm called ‘Niryo One’. It is a 3D-printed, affordable robotic arm focused mainly on educational purposes. Additionally, it is fully open source and based on ROS. On the hardware side, it is powered by a Raspberry Pi 3 and NiryoStepper motors, based on Arduino microcontrollers. When we found […]

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Customisable for the enterprise: the next-generation of drones

Drones, and their wide-ranging uses, have been a constant topic of conversation for some years now, but we’re only just beginning to move away from the hypothetical and into reality. The FAA estimates that there will be 2 million drones in the United States alone in 2019, as adoption within the likes of distribution, construction, […]

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Small Robot Company sows the seeds for autonomous and more profitable farming

In Europe, the cost of running a cereal farm – cultivating wheat, rice, and other grains – has risen by 85% in the last 25 years, yet crop yields and revenues have stagnated. And while farms struggle to remain profitable, it won’t be long before those static yields become insufficient to support growing populations. Reliance […]

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Speed up your ROS snap builds

A while back I wrote a post about distributing a ROS system among multiple snaps. If you want to enable some sort of add-on story, you need to have multiple snaps, and that remains the way to do it today with ROS. That approach works, but I’ll be the first to admit that it’s not […]

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ROS2 launch: required nodes

When using the Robot Operating System (ROS), it’s fairly common to want to shut down a launched system if a specific node (or set of nodes) exits. This is pretty easy in ROS1, because launch files support the required attribute on each node. As a result, crafting a two-node system where one of the nodes […]

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ROS2 launch: required nodes

When using the Robot Operating System (ROS), it’s fairly common to want to shut down a launched system if a specific node (or set of nodes) exits. This is pretty easy in ROS1, because launch files support the required attribute on each node. As a result, crafting a two-node system where one of the nodes […]

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Building ROS2 snaps with Colcon

The snapcraft CLI has supported building ROS1 snaps for a while via the catkin plugin. We supported the ROS2 betas via the ament plugin, but that was before Open Robotics had a ROS2 package repository setup, which meant that the ament plugin built the ROS2 underlay from source, and it was predictably dreadfully slow. However, […]

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